Introduction
Task
Process
Evaluation
Conclusion
Credits
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The Process
There are 7 steps in the process so be sure to read and follow all of them.
 

Step 1:
You and your partners will research Force and Motion to learn all you can so you will become experts.  So click on the link below to find out about what forces such as gravity and friction are.  As you read through the different sites take notes about the important information on each one.  You will also need to know about Newton’s Three laws of Motion.

Books to look at:
Your Science Text Book
Force and Motion by Peter Lafferty

Sites to Look at:
Force: http://library.thinkquest.org/CR0215468/force.htm
Friction: http://library.thinkquest.org/CR0215468/friction.htm

Gravity: http://library.thinkquest.org/CR0215468/gravity.htm
Momentum:
http://library.thinkquest.org/CR0215468/momentum.htm

Newton’s Three Laws:
First law:
http://library.thinkquest.org/CR0215468/newtons_first_law.htm
Second Law: http://library.thinkquest.org/CR0215468/newtons_second_law.htm
Third Law: http://library.thinkquest.org/CR0215468/newtons_third_law.htm

Click on the link to take a quiz.  After taking it raise your hand and have your teacher write down your score.

QUIZ

Now that you know the basics it is time to put what you know to practice. Click on the links below and practice.

Read through the directions at the top of the box.  Don't forget to press the Reset button after each action you do. When you finish, take the Quiz by pressing the yellow Quiz button near the bottom right hand corner.  Raise your hand when you are finished so that your teacher can record your score on your answer sheet.  You may NOT record your own score on your answer sheet.  These quizzes are worth 10 total points maximum each.

Experiment #1   Force and Motion: http://www.bbc.co.uk/schools/scienceclips/ages/6_7/forces_movement.shtml

Experiment #2   Pushes and Pulls: http://www.bbc.co.uk/schools/scienceclips/ages/5_6/pushes_pulls.shtml

Experiment #3   Friction:  http://www.bbc.co.uk/schools/scienceclips/ages/8_9/friction.shtml

 

 

 

 

Step 2:

Now that you are an expert with force and motion you will apply that information to the simulations.  Click on the links below and take notes over each simulation.  Your notes should include information about how the design of the roller coaster was affected by the different forces.

Build Your Own Roller Coaster: http://kids.discovery.com/games/rollercoasters/buildacoaster.html  

Funderstanding Roller Coasters: http://www.funderstanding.com/coaster

Make Your Own Coaster Tracks: http://sideshow.questacon.edu.au/maketracks.html

 

 

 

 

Step 3:

You will now get into your expert groups. 

1. Designer- You will look at what is appealing to people about existing roller coasters and report back to your Graphic Artist.

2. Graphic Artist- You will become an expert at designing and building roller coasters. Once the Designer reports their finding to you.

3. Statistician- You will conduct a poll of the 5th grade students to see what they like about roller coasters.

 

 

 

 

Step 4:

Once you do your part, you will then get into three groups, one for the Graphic Artist, one for the Designer, and the last for the Statistician and share what you found.  You will then go back to your original group and share what you learned from your expert group.

 

 

 

 

Step 5:

Now that you know the basics and have shared all of your information it is time to begin designing your roller coaster.

Keep in mind the information you received from the stats, and ideas from existing roller coasters.  The Graphic Artist will need to be in control of the mouse or paper.  As a team discuss what you want the roller coaster to look like and the GA will begin drawing it. Once you have finished your roller coaster you will need to turn it in.

 

 

 

 

Step 6:

Begin working on your presentations.

You will need to persuade the amusement park board on why your roller coaster should be the one they pick for the amusement park.  For help on writing a persuasive paper look at the three links below.      

Persuasive Writing Websites:

http://www.orangeusd.k12.ca.us/yorba/persuasive_writing.htm

http://teacher.scholastic.com/activities/writing/index.asp?topic=Persuasive

http://www.abcteach.com/Writing/persuasive.htm

Now that you have learned how to persuade someone you can begin your presentation persuading the Amusement Park Board to choose your design! 

 

 

 

 

Step 7:

Make your presentation. You may use Power Point or a Glog. Use Microsoft Power Point that is loaded on your machine.  If you choose to use a Glog you will need to get your username and password from your teacher, then log on to http://edu.glogster.com/  and begin working. 

Be sure to include:
* Why the board should choose your design?
* Describe what your coaster will look like.
* Anything else you think will persuade the board to choose your design.